<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Rohan Sharma</title><description>High-performance computing enthusiast specializing in parallel processing, simulations, and efficient solutions to complex problems. Explore the intersection of science fiction, storytelling, and real-world computing.</description><link>https://rohan-sharma.de/</link><language>en</language><managingEditor>rohan.sharma@mail.de (Rohan Sharma)</managingEditor><webMaster>rohan.sharma@mail.de (Rohan Sharma)</webMaster><lastBuildDate>Mon, 01 Jun 2026 18:42:51 GMT</lastBuildDate><category>Technology</category><category>High Performance Computing</category><category>Parallel Processing</category><item><title>Optimizing the KETJU Integrator</title><link>https://rohan-sharma.de/blog/ketju-integrator/</link><guid isPermaLink="true">https://rohan-sharma.de//blog/ketju-integrator/</guid><description>Optimizing the hot loop of KETJU, a research-grade N-body code for supermassive black holes, while keeping its physics output bit-for-bit identical</description><pubDate>Mon, 01 Jun 2026 00:00:00 GMT</pubDate><category>hpc</category><category>c</category><category>astrophysics</category><category>optimization</category><author>rohan.sharma@mail.de (Rohan Sharma)</author><enclosure url="https://rohan-sharma.de//images/blogs/ketju-integrator/header.png" type="image/png"/></item><item><title>Writing a 32-bit CPU Emulator and Assembler in C++</title><link>https://rohan-sharma.de/blog/32-bit-cpu/</link><guid isPermaLink="true">https://rohan-sharma.de//blog/32-bit-cpu/</guid><description>A deep dive into building a functional 32-bit CPU and Assembler using raw C++</description><pubDate>Sun, 30 Nov 2025 00:00:00 GMT</pubDate><category>cpp</category><category>architecture</category><author>rohan.sharma@mail.de (Rohan Sharma)</author><enclosure url="https://rohan-sharma.de//images/blogs/32-bit-cpu/header.png" type="image/png"/></item><item><title>Ultrafast Minecraft Biome Generation: Part 3</title><link>https://rohan-sharma.de/blog/cubiomesmpi-part3/</link><guid isPermaLink="true">https://rohan-sharma.de//blog/cubiomesmpi-part3/</guid><description>The Minecraft world has never been mapped like this before</description><pubDate>Tue, 14 Oct 2025 00:00:00 GMT</pubDate><category>hpc</category><category>cpp</category><category>openmpi</category><category>minecraft</category><author>rohan.sharma@mail.de (Rohan Sharma)</author><enclosure url="https://rohan-sharma.de//images/blogs/cubiomesmpi-part3/header.png" type="image/png"/></item><item><title>Ultrafast Minecraft Biome Generation: Part 2</title><link>https://rohan-sharma.de/blog/cubiomesmpi-part2/</link><guid isPermaLink="true">https://rohan-sharma.de//blog/cubiomesmpi-part2/</guid><description>Taking Minecraft biome generation further with OpenMPI and optimizations</description><pubDate>Wed, 03 Sep 2025 00:00:00 GMT</pubDate><category>hpc</category><category>cpp</category><category>openmpi</category><category>minecraft</category><author>rohan.sharma@mail.de (Rohan Sharma)</author><enclosure url="https://rohan-sharma.de//images/blogs/cubiomesmpi-part2/header.png" type="image/png"/></item><item><title>Ultrafast Minecraft Biome Generation: Part 1</title><link>https://rohan-sharma.de/blog/cubiomesmpi-part1/</link><guid isPermaLink="true">https://rohan-sharma.de//blog/cubiomesmpi-part1/</guid><description>My first steps in accelerating Minecraft biome generation using OpenMPI with Cubiomes</description><pubDate>Mon, 11 Aug 2025 00:00:00 GMT</pubDate><category>hpc</category><category>cpp</category><category>openmpi</category><category>minecraft</category><author>rohan.sharma@mail.de (Rohan Sharma)</author><enclosure url="https://rohan-sharma.de//images/blogs/cubiomesmpi-part1/header.png" type="image/png"/></item></channel></rss>